Since launching in 2013, Train of Thought has been our most popular game: it’s been played half-a-billion times by 20 million people. We know people love Train of Thought, in part because it’s just a lot of fun. But what about the science behind the game?
Within a week of launching, Train of Thought became Lumosity’s most popular game. No one could have anticipated the game’s massive success with users — in fact, Train of Thought almost never got made.
Today, we're excited to announce the launch of our new Train of Thought Insight. Train of Thought is our most popular game, so we wanted to give our users a richer game experience with an actionable analysis of their training.